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Uncharted 2: One-Word Review

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O.C.D. Boy's 1-word review.

DISCLAIMER: This is a light-hearted take on video game reviews. If you're looking for an in-depth analysis of the pros and cons of a game, this is not it. If you're in a humorous mood and enjoy flame-tastic message board discussions, make yourself at home. After reading our review, you may laugh, you may cry, or you may feel the need to demand the 30-seconds of your life you wasted back. Our comments section is a great place to post your angry letters or vent, either to defend or rail against the game. Do not continue reading if pregnant or suffering from a serious heart condition, unless cleared by your doctor.
Again, this is a not a serious review. It is a parody. It is not meant to adequately summarize the merits of a game or how well it plays. What it serves to do is excite discussion and help players understand the type of the game they're buying. This review tries to capture -- in one-word -- the essence of a hot new game. Think of it as word association. It's essentially the first word that comes to mind when thinking about that game. And it may describe the sort of gameplay or experience you can expect, ad nauseam.

This month we "review" the hugely popular PS3 exclusive, Uncharted 2. And here we go.

O.C.D. Boy's 1-Word Review of Uncharted 2:

QTE



Definition: QTE = Quick Time Event. QTE is a method of gameplay used in video games. It allows for limited control of the game character during cut scenes or cinematic sequences in the game, and generally involves the player following onscreen prompts to press buttons or perform other actions (like shaking the controller). Failing these segments takes the scene in a different course, often to the player character's death.


Update: So, in a word the difference that sets the original game and Uncharted 2 apart is the addition of a few QTEs, most of which occur at the beginning of the game. The adventure, puzzle-solving, and shooting parts return with great effect. The writing is as witty as ever. The instances of QTE are brief but enjoyable. In keeping with the "word association" theme of our one-word review, the words Perfect and Great are too obvious and goes without saying. QTE is a fair assessment which distinguishes the Uncharted sequel. Let us know what you think.

While you're at it, check out our cast predictions for the Uncharted Movie.


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Comments

will

 - October 20, 2009 3:46 PM

I would disagree, most of the action scenes in uncharted are controlled by you. The only parts I can remember being qte are the moments when bosses or tough characters grab you and you have to wrestle yourself free. I was kinda suprised at how very little quick time events were in this game compared to the last. Especially the boss fight of the last game. Unless you consider the melee qte but it isnt really. It's more of a counter system to make the melee more dramatic.

JG

 - October 20, 2009 4:19 PM

I think your review is pretty off. There were more "QTE" events in the first one than this one.


It sounds more like you haven't played the game because there are huge amounts of gunplay, stealth, and puzzle solving.

I doubt you'll even allow this comment, but if you're just trying to stir a pot---well done.

thegreatpablo

 - October 20, 2009 4:34 PM

So, while I have no problem with the format of a one word review...I do take issue with this: "So, in a word the main difference between the original game and Uncharted 2 is the addition of a series of QTEs..." which is simply not true.

Uncharted: Drake's Fortune had numerous QTEs. A memorable one is the courtyard of one of the ruins when a box is going to fall on you, you have to press a button to get out of the way. Also, the final boss is simply a series of QTEs...so it's nothing new to the franchise.

John

 - October 20, 2009 5:31 PM

You mean the 4 QTE's in the whole game? Other than opening doors and trying to get Guardians off you, it's barely used.

dave

 - October 20, 2009 5:37 PM

How in the hell is Uncharted 2 full of QTEs? Have you even played it? The only bloody qte is when you have to lift someone up to get a ladder, and it tells you to press Triangle.

LordCancer

 - October 20, 2009 5:48 PM

QTE's were novel in shenmue but,never very good. that so many games now incorporate them speaks magnitude about the lack of creativity in the industry.

Still haven't played mercenaries 2 over the qtes i read about in that game.

If it matters, I tend to avoid buying or playing a game that involves them in a significant way.

Like in mercenaries 2 if I have to do a qte every time I want to fly a helicopter I just wont buy that game.

allways honest

 - October 20, 2009 5:54 PM

that's not a word

Bob

 - October 20, 2009 6:39 PM

Um, there were like, 2 QTEs throughout UC2.

James L.

 - October 20, 2009 7:04 PM

Here's my one word review of your review:

"Wrong"

Rock

 - October 20, 2009 7:27 PM

You should just stop playing video games period if you think Uncharted 2 is all about QTE.

In fact sell your PS3 on Ebay or Amazon for cheap so other people can enjoy it instead.

sihudman

 - October 20, 2009 8:00 PM

then this QTE FTW

dank

 - October 20, 2009 8:24 PM

um just finished the game and theres only two small parts where QTEs are used and thats just the guide for melee. matbe you were talking about UCDF wich had alot of QTE

Bollocks

 - October 21, 2009 6:04 PM

As far as mechanics go the biggest difference is stealth kills/takedowns etc. This is so off it's not even funny.

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