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The Locations of Fallout: New Vegas

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One of the great joys (and successes) of Fallout 3 was the sheer sense of scale we got from wandering the wastes of Washington D.C. There were literally hundreds of locations, characters, random events, and easter eggs to discover along the way. The desire to see what was over that next crest, to keep wandering just a little bit longer, continuously got us into trouble. Literally, we never ran out of things to do in Fallout 3, and that is exactly what a great RPG should be about.

With the upcoming release of Fallout: New Vegas, we couldn't be more excited. Here's another post-apocalyptic desert to explore, this one steeped in the mythology of one of America's great icons of decadence. We expect a lot of cognitive dissonance on display as the veneer of glitz and excess on the Vegas strip is revealed for the bankrupt cesspool that it has become. And explorers will have plenty to dig their teeth into. According to early reports, New Vegas has a truly big game world featuring well over 200 primary locations, not including around the same number of secondary locations to discover. The game also contains about 70 side quests and 90 other free tasks (like turning in junk metal in the first game).

Fallout: New Vegas takes place during the year 2281, three years after the estimated end of Fallout 3, and it trades the drab Capitol Wasteland for the somewhat less drab, but equally dangerous Mojave desert. The game starts you off in the relatively "friendly" town of Goodsprings. Like Megaton, this is the place where new players will learn the ropes of survival in the wasteland, pick up some early quests, and either start down a path of crime or start gaining a reputation as a good guy. We don't know yet if players will be able to annihilate Goodsprings the same way we could with Megaton in Fallout 3, but rest assured, there is plenty of opportunity for mayhem in New Vegas. One such opportunity is the nearby Helios One Solar Station, which can be used to control the Archimedes II orbital laser for massive damage.


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Where the Capital Wasteland was a pock-marked mess of radioactive hot-spots and shacks containing madmen named Dave, the Mojave Wasteland has much more of its natural environment intact. Nevertheless, New Vegas contains just as many shack-dwelling madmen. Perhaps the most deranged is known as No-Bark Noonan. He lives alone with his shotgun traps and showroom dummy friends, and you'll probably run across him during your scavenging runs.

Other unique locations include The Devil's Throat; a giant rock depression filled with Evolved Centaurs, radioactive barrels, and heavy Energy Weapons. There are stretches of lonely highway to trek down passing savaged caravans with Brahmin corpses stinking in the mid-day sun.

There's a whole mountain wilderness where Super Mutants are the friendliest creatures you'll face, and hidden pathways to find locations you previously thought inaccessible. There are mines, shacks, ravines, mountains, caves, sweeping plains, dry lakes, rocky promontories, and wild canyons where the thrill of traversing the rugged landscape changes to fear as your hunting rifle jams just before a Legendary Fire Gecko spots you. And that's before you enter the outskirts of New Vegas itself.

You'll be able to get your hands on Fallout: New Vegas on October 19th.



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Black Mountain, another of the locations featured in Fallout: New Vegas.


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