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Super Street Fighter IV is a Bad Move for Capcom

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Capcom announced Super Street Fighter IV for Spring 2010. But it seems like the gaming giant forgot that the arcade is dead and incremental yearly updates to fighting games has little appeal to the home console market. It was a good idea in the arcade era because it drove players to habitually visit arcades in hopes of being surprised with another iteration of their favorite fighter with a brand new suffix/prefix tacked on. Heck, it didn't cost us players anything -- we drop the same 50 cents we always do in the same cabinet but this time we get an updated arcade board. The home market is not so conducive to this behavior of putting out perpetual betas and expecting gamers to buy it every year. Madden and its annual roster updates are bad enough. Should the fighter genre really model themselves after the sports genre?

In their press release, Capcom calls the upcoming Super Street Fighter IV the "ultimate vision of Street Fighter." It's as if to imply the version we bought in February is anything but an unfinished, unpolished beta they rushed to market and it'll take till Spring 2010 before they can release the "complete" version they meant it to be -- with T. Hawk and all. Do they expect players to pony up $40 next year, and then again in 2011 if they decide to release a Championship Edition of Super Street Fighter IV with another 3 characters added to the roster? We wouldn't put this move above publishers.

Why again, I ask, won't Capcom reward early adopters and extend the life of their game by releasing these additional characters as optional DLC. Burnout Paradise is still going strong and Criterion's DLC release structure is a great model to follow. Capcom would easily have gotten my $5-10, but now they end up with nothing because I won't be buying it. Releasing a glorified expansion pack as a standalone game is simply a big mistake -- not choosing to release it as DLC may turn around and bite Capcom in the butt and slam support of the game headfirst into the floorboards.

Super-Street-Fighter-IV-Officially-Revealed.jpg

Stumble It!

Comments

McRad

 - September 30, 2009 9:36 PM

I don't think you guys get it, DLC characters for Street Fighter does NOT work. The amount of balancing that needs to be done to the fighting engine sees to that. This isn't some racing game where you can throw a car in and it'll automatically work within the game rules. Then you guys would be complaining that they're charging for additional characters.

We're getting SSFIV, 8 new characters, new stages, gameplay rebalancing, new ultras, new music, and HOPEFULLY a retooled online mode with new netcode (lobbies with GGPO). If you're a true fighting fan and not one of the nostalgia fighters, then I don't see how this is anything but good news to you. As someone who has spent over 1300 hours with the game already, I'm looking to this immensely and I haven't even mastered everything I've wanted to yet.

Besides no one has any complaints about buying Call of Duty, Rock Band, Guitar Hero, Madden, and the other crap they buy every year do they? Surely you can just add more tracks to the music games, more maps and dlc packs to the shooters, and a roster update to the sports games without ever releasing an updated version right? Hah don't even tell me you plan on buying Modern Warfare 2 either.

yeah boy

 - September 30, 2009 9:48 PM

yeah boy. you gots some points across. when just releasing a game with little added extra. this is the same move they did with lost planet on the 360, but look. street fighter is a popular franchise. people are going to buy this regardless if its a little update or not on arcades. with added ultra to all the characters too, this gives a reason for those combo fiends to go get this game and wild out.lets take halo for an example. i think halo odst is the bullsh*test add on, but since halo 3 is popular fans are going to get it anyway. plus people who never had street fighter 4 can get the super edition. so i don't think its a bad move.

zerojay

 - September 30, 2009 9:56 PM

Congrats. Your article is completely ignorant of the facts.

A) It doesn't matter that arcades are dead or not since the game isn't coming out in the arcades anyways.

B) We already got Champion Edition of SF4.

C) Burnout was purposely planned to have DLC from the start whereas SF4 was not coded with that in mind. Capcom didn't know if there was even an audience for SF anymore. Adding DLC to SF4 would require basically rewriting the entire game anyways.

D) Capcom *IS* rewarding the early adaptors with a special secret/surprise for owners of the original SF4 disc when SSF4 comes out.

At least attempt to know what you're talking about before embarrassing yourself like this.

zerojay

 - September 30, 2009 9:59 PM

"The home market is not so conducive to this behavior of putting out perpetual betas"

By the way, the home market is MUCH more conducive to perpetual betas than arcade operators are. A lot less effort to put out a beta on PSN/Live than it is to convince arcade operators to open up their machines and pop in new ROMs.

Also, look at all the betas being released these days. LBP, Uncharted 2...

Again... open your eyes before posting.

Stuart

 - September 30, 2009 10:31 PM

After reading this (and the above post), an idea has struck me, that may solve the problem!

Encourage as many people as you can to NOT buy this up-and-coming version of Street Fighter.

Instead tell them this - As much as you may want the extra content....if we refuse ON MASS not to purchase it, then Capcom are going to have to release it down the line as DLC!

Why you ask? Because they've invested time and resources into producing this content and they'd be damned if they can't get some money back!

So I suggest that we play it out, and see how Capcom react. I'd be willing to bet full retail price, they put it out as DLC quicker than the time it took for you to read this post!

What do you think? Good idea?

get a grip already

 - September 30, 2009 10:38 PM

1 No game has even changed it's entire netcode . NONE , they always patch it , but it's not the same at all

2 It's not full price

3 In the past capcom mostly added 2-4 characers and smalls gameplay changes . It's far more than that here with tons of content and 8-10 characters .


4 . It's not full price

5. You dont move with dlc since you can't freely copy them on USB and co . And contrary to popular belief most fighting game players arent online , but in their rooms with friends .

6. it's not full price

7 . Sigh ... the game was realised in feb , it's not even coming out before spring 2010 , and that's if there arent delaays .

8 How many of the people complaining would be still in the original sf4 game at spring ?

jukins

 - September 30, 2009 10:45 PM

first its not full priced 2nd looks like up to 8 new characters, thats about 3/4 the amount of the awesome blazblue, and 3rd there will be many tweaks made to characters to rebalance the game. i understand that you're upset but i doubt this would be a feasable dlc download. would problably be too big. cry moar

Khalid

 - September 30, 2009 11:40 PM

I don't even know where to start.. this article is just ridiculous trying to get some attention, in my opinion. Really.. really wish if I just had the time to answer each point.. just go read shoryuken.com.. and don't approve my comment.. just please whoever wrote the article.. try to "think". Give it a try.

Gt

 - October 1, 2009 12:18 AM

Quite clearly the author of this article does not seem to understand the mechanics of a fighting game. It's not just extra characters that are being added, the old ones are being improved, just the slightest tweaks to any of the existing characters can change the overall gameplay to a great degree.

As a regular Street Fighter 4 player, having sunk in over 400hours worth of playtime, I am looking forward to this newer version. It would not work as DLC because it would have to have 2 options for each mode of play to accomodate the new enhancements.

This article may as well be suggesting Call of Duty Modern Warfare should have Modern Warfare 2 as DLC!

Henry

 - October 1, 2009 12:58 AM

You make a great point. But let's not forget the fact that during their prime, the various versions of Street Fighter II were converted onto the SNES and Genesis consoles as clockwork as they were released in the arcades. Remember that these were not exact conversions AND they costed $70 each time they hit the shelves!

Capcom is saying that this is set a year after Street Fighter IV. Let's just hope the changes are significant.

Godspeed

 - October 1, 2009 1:36 AM

apparantly the author doesnt understand the depth and scope of this update.

really though, you could end up spend (at 5-10 a charachter) upwards of 80 dollars in charachters alone.. and dont think that the countless hours of programming modeling and balancing are worth 5 dollars for 8 charachters.

the disconnect between author and the production of games is vividly apparant, and while well written this article is junk and slandor coming from someone who doesnt understand the genre of game or have a clue of the technical changes going into this game.

i hope this is read and responded to, because no amount of smoke blowing is going to back out of this show of how little the author truly knows about this game or genre outside of that DF DF punch = shoryuken

coolbeans

 - October 1, 2009 1:53 AM

Why are you giving capcom such a hard time? I don't see any article that is talking about Halo 3 ODST. (then again i don't read alot of articles here# Capcom does a really good job at listening to their fans and giving them a lot of what they want. Also where did you hear that the extra characters, #and possibly new game modes and such) won't be available as dlc? Did capcom ever say that it won't be? No. So don't assume anything. Fact is that capcom is the kind of company that would make it dlc if a vast majority of gamers said they weren't going to buy a brand new game that could be sold cheaper as dlc. Wait until more details emerge before you go bashing a company.

Skullleader007

 - October 1, 2009 6:11 AM

I afree that this is not a good decision and here is why. Yes it is merely a updated SF4 and it doesn't warrant another $40-60 period. At the most a $10-15 price tag is acceptable. Secondly when you take small updates and try to sell it as a completely new game your going to run into the same problem the guys that make Left for Dead 2 are gonna run into...a boycott. As a consumer this is what pisses us off. It would seem like companies are trying to literally trick you or force you to not play the game at all or you have to shell out the new game price for an slightly upgraded title. Lastly to not be one sided about the topic I do get what Capcom is trying to do. If you recall way back in the Snes days there were tons of Street Fighter games and they then followed with super and championship versions. Super being the the main focus on new characters and championship being the final tweaking of damage and combos. And for the love of all things don't ever make another character like El Fuerto or whatever his name is. I forget he is in the game if it wasn't for the random select picking him.

asdf

 - October 1, 2009 12:02 PM

Arcades are still alive in asia and the world doesnt revolve around the usa :)
I am so happy this isnt dlc.
And if you wouldnt be such a noob you'd know after the super update, there will at least be another one :p
Cheers.

chihao

 - October 1, 2009 2:25 PM

Why not? They aren't charging full price for it and we do this normally for any EA/2k Sports games. Every year is another 60 bucks towards a game thats been tweaked a bit more.

Street fighter is a different story though (atleast from a serious street fighter player's point of view). When I heard (as long as the community of SF players heard) we all immediately felt the hype all over again. The same hype we felt when the first edition of sf4 came out. Also, we were all very much aware that SF4 wasn't the final edition to the game. Capcom repeats history, check Street fighter 2 and Street fighter 3.

IRHP

 - October 1, 2009 2:36 PM

I agree the additions should have been released as DLC, but perhaps there's so much new that it warrants a second buy.

Unless we really are only getting a few new characters...

Darko Maledictus

 - October 1, 2009 4:29 PM

Actually you would be surprised how many street fighter fanatics are ready to buy a new version to fix the issues with the current one (ie guile being low tier etc). Persoanlly i probably clocked 400 hours on sf4... and you can be sure i'll be there on day one for ssf4... you would be surprised at the community this title has!

lurch

 - October 1, 2009 7:05 PM

I whole heartedly agree with you on this one. 3 characters is not worth 40 dollars. By the same rational Street Fighter 4 had 25 characters and should have cost $333 dollars. When I first saw that the new characters were being put in the game I thought that it would be a 5 dollar add on. The thought that it would be a new game didn't even cross my mind. However, there are several idiots out there that will still pay for it and as long as that is the case we will see this kind of crap.

J-Boogie

 - October 2, 2009 3:50 PM

Whoa whoa whoa there.

You don't read much, do you?

I own Burnout Paradise. Love it to death.

But all the add-ons didn't equal $5-10 dollars. Put them all together and see.

Now, as to your article.

It's not just 3 characters. It's at *least* 8.

With tweaks to the other characters.

And new stages. And new gameplay. And just new other stuff.

And it's being released for LESS than full price.

Now my last question: Are you an EA sports fan? Because if the answer is yes then this seems an even sillier view.

AFZ

 - October 3, 2009 6:52 AM

This makes no sense to me, the game is for the fans, im a fan and i will buy it, besidese there re-working on everything, from the themesong to the backgrounds to the very ultra combos of the game! oh and brand new storylines!

jack in the box

 - October 11, 2009 9:16 AM

i ll even pay full price for a fucking sagat nerf :D beside the fact YOU DONT HAVE TO BUY IT. you just cry, because you know for sure, others will buy it and you dont want to, but end up buying it. otherwise you wouldnt complain

Zetsubou

 - October 26, 2009 3:42 PM

I think most of the true Street Fighter fans that left a comment hit that nail on the head. This isn't an "update". There will be more than just the three new characters and a few new costumes. They are re-working the game making adjustments to characters, hopefully as it's been hinted at, new moves i.e, Ryu's half circle fireball and the addition of a few new specials.

Not to mention adding in so much they have to rework the base programing for the menu layouts for character selection etc.

They're doing quite a bit more than is viable to put into some DLC.

I feel probably the same as most SF fans: excited. This game is being made with the fans in mind.

And yes again, it is not full price.

ShinJiKaMi

 - November 27, 2009 3:51 PM

I am honestly tired of CAPCOM and SquareEnix re-doing their stuff, with their "Super" and "Final Mixes" and the "Alternative" version of their games by letting us know that the did a mediocre job with the originals.

I can't possibly fathomize anyone who already bought SFIV and wants to buy it again. It's a waste of money.

And for those of you who seem content it's just 40 U$ and already bought the game, wow, you just wasted around 100 U$ in the same game. And they are probably going to continue it this way if you keep buying it.

Kool-Aid Brown

 - November 30, 2009 3:11 PM

there's nothing i can really say, that hasn't been said already by the people who really know fighting games [especially SF].

but to all the ssf4 bashers who have no knowledge of how street fighter works, you do realize you don't have to buy it right?
so why are you crying? just stick to repetitive versions of call of duty, halo, and that blasted madded.

Deep space bar

 - December 10, 2009 10:45 PM

Go play a game that requires actual skill.......king of fighers.sf is a babies game and for nubs that think there good at every fighting game
I don't even play sf anymore....cause weak story,weak combos,weak characters design,
And how the fuck does the story not change after 20 FuCKing years..... Sf 4 IS NOTHING BUT A GLORIFIED REHASH SF2
Sf2+sf3+sfEX=sf4 nothing new to the table except music and the 6 actual new characters

LInk

 - December 21, 2009 7:46 PM

Why are people justifing Super Street Fighter 4 and exagerate the content its the same game as SF4 but with added characthers and improvment here and there and what a new special move for each characther and new stages, stages dont matter they do nothing and its not like there rebuilding the game up from the ground up it also pretty pointless in buying SF4 in the first place when there going to release a slightly better and improved version of the same game for cheaper a year later then what if they release a better version the year latter? then it makes Super Street Fighter 4 pointless then dont you people who justifie Super Street Fighter 4 think?

Varamathras

 - December 24, 2009 3:54 AM

New characters, $3 each- $30
New levels, $1 each- $6
Rebalancing and netcode- free
New game modes, $2 each- $10

Total- $46
Retail- $40

Also, the vastly improved netcode would be impossible to achieve without completely modifying the game code, requiring a new disk anyway. Also, the sheer size of the update if this was to be downloadable content would cause the cost of bandwidth to be huge. It is unachievable as a downloadable update.

The fans want an update. This is the only way they are getting it.

Also I don't own the first street fighter 4 so this is the cheapest way to get everything all at once. Another advantage.

flyb4crawl

 - February 14, 2010 2:38 AM

I more am hoping to see certain character's moves fixed. If they allowed people that bought the original sfiv, to be allowed to exchange their game for the new one at no cost, that would be a good idea. Then all problems would be solved. At least we got to play a game while they were making the new one. I thought that Chun Li needed the biggest fix. She got turned into a lot weaker character then in prior versions of the game. Most of these were for her air attacks. Example, her jumping hard kick, and heel kicks were barely useful if one was near a wall instead of one of her main attacks for controlling the middle ground. No hard round house anti air attack like in prior versions of the game, to prevent characters like Ryu controlling the game from the air as well as the ground from a jump in attack. Spinning Bird kick recovery time penalty, come on. How is someone supposed to get around Sagat, or Ryu's fireballs when this penalty exists. Please fix her so that she is a force to be reconned with again.

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